Package com.zeroqualitygames.spaceinvaders.entity

Examples of com.zeroqualitygames.spaceinvaders.entity.Missile


       
      }
     
      if (input.shoot.pressed && System.currentTimeMillis() - previousShootTime > 500) {
        previousShootTime = System.currentTimeMillis();
        entities.add(new Missile( (int) (player.x + player.width/2)));
        Game.shoot.play();
      }
     
      if (checkWin()) {
        SCORE += 10;
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Related Classes of com.zeroqualitygames.spaceinvaders.entity.Missile

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