Package com.tinygo.pdb

Examples of com.tinygo.pdb.ProblemEnumeration


        //probMode.freePlay = din.readBoolean();
        probMode.probFinished = din.readBoolean();
        probMode.hasRespondMove = din.readBoolean();
        // restore problem enumeration
        if (din.readBoolean()) {
            probEnum = new ProblemEnumeration();
            probEnum.restore(din);
            probCurrent = pdb.getProblem(probEnum.currentElement());
        }

        // setup mode and game
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        //probMode.freePlay = din.readBoolean();
        probMode.probFinished = din.readBoolean();
        probMode.hasRespondMove = din.readBoolean();
        // restore problem enumeration
        if (din.readBoolean()) {
            probEnum = new ProblemEnumeration();
            probEnum.restore(din);
            probCurrent = pdb.getProblem(probEnum.currentElement());
        }

        // setup mode and game
View Full Code Here

        //probMode.freePlay = din.readBoolean();
        probMode.probFinished = din.readBoolean();
        probMode.hasRespondMove = din.readBoolean();
        // restore problem enumeration
        if (din.readBoolean()) {
            probEnum = new ProblemEnumeration();
            probEnum.restore(din);
            probCurrent = pdb.getProblem(probEnum.currentElement());
        }

        // setup mode and game
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                if (!probFilterPath.isSelected(i))
                    probFilter.excludePaths[j++] = probFilterPath.getString(i);
        } else
            probFilter.excludePaths = null;

        ProblemEnumeration e;
        try {
            e = pdb.enumerateRecords(probFilter);
        } catch (Exception x) {
            probError(T._("Unable to enumerate records!"), x, null);
            return;
        }
        if (e == null || !e.hasMoreElements()) {
            Alert alert = new Alert(T._("Problem solving"),
                    T._("Empty set, try widening criteria."),
                    null, AlertType.INFO);
            display.setCurrent(alert);
        } else
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                if (!probFilterPath.isSelected(i))
                    probFilter.excludePaths[j++] = probFilterPath.getString(i);
        } else
            probFilter.excludePaths = null;

        ProblemEnumeration e;
        try {
            e = pdb.enumerateRecords(probFilter);
        } catch (Exception x) {
            probError(T._("Unable to enumerate records!"), x, null);
            return;
        }
        if (e == null || !e.hasMoreElements()) {
            Alert alert = new Alert(T._("Problem solving"),
                    T._("Empty set, try widening criteria."),
                    null, AlertType.INFO);
            display.setCurrent(alert);
        } else
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                if (!probFilterPath.isSelected(i))
                    probFilter.excludePaths[j++] = probFilterPath.getString(i);
        } else
            probFilter.excludePaths = null;

        ProblemEnumeration e;
        try {
            e = pdb.enumerateRecords(probFilter);
        } catch (Exception x) {
            probError(T._("Unable to enumerate records!"), x, null);
            return;
        }
        if (e == null || !e.hasMoreElements()) {
            Alert alert = new Alert(T._("Problem solving"),
                    T._("Empty set, try widening criteria."),
                    null, AlertType.INFO);
            display.setCurrent(alert);
        } else
View Full Code Here

        //probMode.freePlay = din.readBoolean();
        probMode.probFinished = din.readBoolean();
        probMode.hasRespondMove = din.readBoolean();
        // restore problem enumeration
        if (din.readBoolean()) {
            probEnum = new ProblemEnumeration();
            probEnum.restore(din);
            probCurrent = pdb.getProblem(probEnum.currentElement());
        }

        // setup mode and game
View Full Code Here

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