// initialized by the place registry and when that is finally complete, then we can let our
// penders know what's up
try {
// first create our scene instance
final Scene scene = _scfact.createScene(model, _confact.createPlaceConfig(model));
// now create our scene manager
_plreg.createPlace(scene.getPlaceConfig(), new PlaceRegistry.PreStartupHook() {
public void invoke (PlaceManager pmgr) {
((SceneManager)pmgr).setSceneData(scene, updates, extras, SceneRegistry.this);
}
});