Package com.threerings.presents.server

Examples of com.threerings.presents.server.ClientResolutionListener


                // mark all simulants as AI players
                _gmgr.setAI(ii, new GameAI(0, skill));
            }

            // resolve the simulant body objects
            ClientResolutionListener listener = new ClientResolutionListener() {
                public void clientResolved (Name username, ClientObject clobj) {
                    // hold onto the body object for later game creation
                    _sims.add(clobj);
                    // create the game if we've received all body objects
                    if (_sims.size() == (_playerCount - 1)) {
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