* assigned.
*/
protected boolean createPath (CharacterSprite s, int x, int y)
{
// get the path from here to there
LineSegmentPath path = (LineSegmentPath)getPath(s, x, y, false);
if (path == null) {
s.cancelMove();
return false;
}
// start the sprite moving along the path
path.setVelocity(100f/1000f);
s.move(path);
return true;
}