font = new GLFont(new Font("Arial", Font.BOLD, 30));
bigFont = new GLFont(new Font("Arial", Font.BOLD, 60));
actualGameState = GameState.MAIN_MENU;
TextureManager.getInstance().addTexture("orange", new Texture(32, 32, Color.ORANGE));
TextureManager.getInstance().addTexture("black", new Texture(32, 32, Color.BLACK));
TextureManager.getInstance().addTexture("red", new Texture(8, 8, Color.RED));
}