}
catch(IOException e){
e.printStackTrace();
}
Texture texture = null;
Texture material = null;
Texture normal = null;
try{
glActiveTexture(Texture.glTexture(0));
texture = new Texture("./textures/texture.png", "png");
glActiveTexture(Texture.glTexture(1));
material = new Texture("./textures/material.png", "png");
glActiveTexture(Texture.glTexture(2));
normal = new Texture("./textures/shinymat.png", "png");
}
catch(IOException e){
e.printStackTrace();
}
//Texture.unbind();