test.addTileCode(0xff00ff, new RockTile(rock));
test.add(player);
}
protected void init() {
grass = new Sprite(Texture.load("res/grass.png"));
rock = new Sprite(Texture.load("res/rock.png"));
player = new Player();
levels();
createDisplay("Cherno 0.1a", 960, 540, 2.0);
setInput(KEYBOARD | MOUSE);
start();