mainCharacter.getSpatial().move(-130, 40, -60);
mainCharacter.finalise();
rootNode.attachChild(mainCharacter.getSpatial());
allEntities.add(mainCharacter);
Sword sword = (Sword) entityManager.create(Entity.SWORD);
sword.finalise();
rootNode.attachChild(sword.getSpatial());
allEntities.add(sword);
}