//Elephants
for (Spatial point : level4enemie.getChildren()) {
addEnemy((Enemy) Entity.ENEMY_ELEPHANT.createEntity(), 6f, point.getWorldTranslation().add(0f, -15.4556f, 0f));
}
cc = new GameStartCinematic(myApp);
cc.attach();
myApp.getStateManager().detach(this);
myApp.getCamera().setRotation(Quaternion.IDENTITY);
mainCharacter = (MainCharacter) entityManager.create(Entity.MAIN_CHARACTER);