public AnimComponent(Spatial model) {
this.model = model;
if (model != null) {
AnimControl control = model.getControl(AnimControl.class);
this.animControl = control;
GameNameGoesHere app = GameNameGoesHere.getApp();
control.addListener(app.getAnimManager());
createChannels();
animControl.getChannel(AnimConf.UPPER_BODY).setAnim("Walk");
// animControl.getChannel(AnimConf.UPPER_BODY).setAnim("Idle"); //need init animation