loadClassDebug(refType, cpe.thread());
} else if(evt instanceof ClassUnloadEvent) {
ClassUnloadEvent cue = (ClassUnloadEvent) evt;
logClazz.debug("Unloading: " + cue.className());
} else if(evt instanceof ThreadStartEvent) {
ThreadStartEvent tse = (ThreadStartEvent) evt;
threadEventDebug(tse.thread(), "Thread Start");
//logThread.debug("Thread Start: " + tse.thread().name());
} else if(evt instanceof ThreadDeathEvent) {
ThreadDeathEvent tde = (ThreadDeathEvent) evt;
threadEventDebug(tde.thread(), "Thread Death");
//resumeVMtimes++;