worldEdit.checkMaxBrushRadius(size.getBlockX());
worldEdit.checkMaxBrushRadius(size.getBlockY());
worldEdit.checkMaxBrushRadius(size.getBlockZ());
BrushTool tool = session.getBrushTool(player.getItemInHand());
tool.setBrush(new ClipboardBrush(holder, ignoreAir, usingOrigin), "worldedit.brush.clipboard");
player.print("Clipboard brush shape equipped.");
}