Package com.sk89q.worldedit

Examples of com.sk89q.worldedit.PlayerDirection


                                walked.addFirst(lowerBlock);
                            }
                            break;
                    }

                    final PlayerDirection attachment = BlockType.getAttachment(type, data);
                    if (attachment == null) {
                        // Block is not attached to anything => we can place it
                        break;
                    }

                    current = current.add(attachment.vector()).toBlockVector();

                    if (!blocks.contains(current)) {
                        // We ran outside the remaining set => assume we can place blocks on this
                        break;
                    }
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Related Classes of com.sk89q.worldedit.PlayerDirection

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