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Enemy e; public World (AngryMasons game){ this.game = game; ship = new Ship(new Vector2(5, 5), 1, 1, 0, 5f); enemies.add(new Follower(5f, 0, 1, 1, new Vector2(10, 10))); Gdx.input.setInputProcessor(new InputHandler(this)); }
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Follower follower; public World (AngryMasons game){ this.game = game; ship = new Ship(new Vector2(5, 5), 1, 1, 0, 5f); follower = new Follower(5f, 0, 1, 1, new Vector2(10, 10)); Gdx.input.setInputProcessor(new InputHandler(this)); }