} else if (logic.equals("RollingBall")) {
l = new RollingBall();
} else if (logic.equals("ExitTrigger")) {
l = new Fort();
} else if (logic.equals("FortressFlag")) {
l = new FortressFlag();
} else if (logic.equals("CheckpointTrigger")) {
l = new Checkpoint();
} else if (logic.equals("InGameText")) {
l = new HelpBook();
} else if (logic.equals("GruntPuddle")) {