enemyIterator = enemies.iterator();
while (enemyIterator.hasNext()) {
enemy = enemyIterator.next();
sr.rect(enemy.getBounds().x, enemy.getBounds().y, enemy.getBounds().width, enemy.getBounds().height);
if (enemy instanceof Boss) {
Boss boss = (Boss) enemy;
sr.rect(boss.getHealthBar().getPosition().x, boss.getHealthBar().getPosition().y, boss.getHealthBar()
.getWidth(), boss.getHealthBar().getHeight());
}
}
sr.setColor(Color.YELLOW);
bulletIterator = bullets.iterator();