path.add(new Vector2(5 * Configuration.gameScale, 12 * Configuration.gameScale));
path.add(new Vector2(10 * Configuration.gameScale, 15 * Configuration.gameScale));
path.add(new Vector2(13 * Configuration.gameScale, 23 * Configuration.gameScale));
path.add(new Vector2(14 * Configuration.gameScale, 24 * Configuration.gameScale));
sequentialScript.add(new SplineMove(this, path));
}