}
// migrate spawn
if (section.isConfigurationSection("spawn")) {
ConfigurationSection spawnSect = section.getConfigurationSection("spawn");
Location spawnLoc = new NullLocation();
if (spawnSect.isDouble("yaw"))
spawnLoc.setYaw((float) spawnSect.getDouble("yaw"));
if (spawnSect.isDouble("pitch"))
spawnLoc.setPitch((float) spawnSect.getDouble("pitch"));
if (spawnSect.isDouble("x"))
spawnLoc.setX(spawnSect.getDouble("x"));
if (spawnSect.isDouble("y"))
spawnLoc.setY(spawnSect.getDouble("y"));
if (spawnSect.isDouble("z"))
spawnLoc.setZ(spawnSect.getDouble("z"));
world.setSpawnLocation(spawnLoc);
}
// migrate difficulty