Package com.ngt.jopenmetaverse.shared.sim.rendering

Examples of com.ngt.jopenmetaverse.shared.sim.rendering.FaceData


    {
      TextureEntryFace teFace = prim.Textures.GetFace(j);
      if (teFace == null) continue;

      Face face = rprim.Faces.get(j);
      FaceData data = new FaceData();
      data.TextureInfo.TextureID = teFace.getTextureID();
      data.BoundingVolume.CreateBoundingVolume(face, prim.Scale);
      rprim.BoundingVolume.AddVolume(data.BoundingVolume, prim.Scale);

      // With linear texture animation in effect, texture repeats and offset are ignored
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