else
{
texturesPtrMap.put(item.TeFace.getTextureID(), item.Data.TextureInfo);
if (item.TextureData == null && item.TGAData == null)
{
LoadCachedImageResult cachedTgaImage = Client.assets.Cache.loadCompressedImageFromCache(item.TeFace.getTextureID());
if (cachedTgaImage !=null)
{
item.TGAData = cachedTgaImage.data;
item.Data.TextureInfo.HasAlpha = cachedTgaImage.hasAlpha ;
item.Data.TextureInfo.FullAlpha = cachedTgaImage.fullAlpha;