* parsed ShapeBlock
* update PrimObject for certain fields
*/
private static ShapeBlock ReadShap(Node root, PrimObject prim) throws AssetPrimitiveParsingException
{
ShapeBlock shape = new ShapeBlock();
ProfileShape profileShape = ProfileShape.Circle;
HoleType holeType = HoleType.Circle;
UUID sculptTexture = UUID.Zero;
SculptType sculptType = SculptType.None;
boolean hasFlexi = false;