inv.PreferredType = type;
_Store.UpdateNodeFor(inv);
}
}
UpdateInventoryFolderPacket invFolder = new UpdateInventoryFolderPacket();
invFolder.AgentData.AgentID = Client.self.getAgentID();
invFolder.AgentData.SessionID = Client.self.getSessionID();
invFolder.FolderData = new UpdateInventoryFolderPacket.FolderDataBlock[1];
invFolder.FolderData[0] = new UpdateInventoryFolderPacket.FolderDataBlock();
invFolder.FolderData[0].FolderID = folderID;