{
UUID requestID = UUID.Random();
synchronized (GroupRolesRequests)
{GroupRolesMembersRequests.add(requestID);}
GroupRoleMembersRequestPacket request = new GroupRoleMembersRequestPacket();
request.AgentData.AgentID = Client.self.getAgentID();
request.AgentData.SessionID = Client.self.getSessionID();
request.GroupData.GroupID = group;
request.GroupData.RequestID = requestID;
Client.network.SendPacket(request);