/// <summary>
/// Ask the server what textures our agent is currently wearing
/// </summary>
public void RequestAgentWearables()
{
AgentWearablesRequestPacket request = new AgentWearablesRequestPacket();
request.AgentData.AgentID = Client.self.getAgentID();
request.AgentData.SessionID = Client.self.getSessionID();
Client.network.SendPacket(request);
}