/// Create an AgentSetAppearance packet from Wearables data and the
/// Textures array and send it
/// </summary>
private void RequestAgentSetAppearance() throws Exception
{
AgentSetAppearancePacket set = new AgentSetAppearancePacket();
set.AgentData.AgentID = Client.self.getAgentID();
set.AgentData.SessionID = Client.self.getSessionID();
set.AgentData.SerialNum = SetAppearanceSerialNum.incrementAndGet();
// Visual params used in the agent height calculation