for( int a = 0; a < cont.getAxisCount(); a++ ) {
cont.setDeadZone(a, mc.vrSettings.joystickDeadzone);
}
}
if( this.mc.currentScreen != null && (this.screenNavigator == null || this.screenNavigator.screen != this.mc.currentScreen) )
this.screenNavigator = new GuiScreenNaviator(this.mc.currentScreen );
Controllers.poll();
while (Controllers.next()) {
if( nextBind != null ) {
boolean bound = false;
if( nextBind.isGUI())