Package com.mojang.minecraft.model

Examples of com.mojang.minecraft.model.HumanoidModel


         GL11.glEnable(2884);
      }

      if(this.hasHair) {
         GL11.glDisable(2884);
         HumanoidModel var10 = null;
         (var10 = (HumanoidModel)var9).headwear.yaw = var10.head.yaw;
         var10.headwear.pitch = var10.head.pitch;
         var10.headwear.render(var7);
         GL11.glEnable(2884);
      }

      if(this.armor || this.helmet) {
         GL11.glBindTexture(3553, var1.load("/armor/plate.png"));
         GL11.glDisable(2884);
         HumanoidModel var8;
         (var8 = (HumanoidModel)modelCache.getModel("humanoid.armor")).head.render = this.helmet;
         var8.body.render = this.armor;
         var8.rightArm.render = this.armor;
         var8.leftArm.render = this.armor;
         var8.rightLeg.render = false;
         var8.leftLeg.render = false;
         HumanoidModel var11 = (HumanoidModel)var9;
         var8.head.yaw = var11.head.yaw;
         var8.head.pitch = var11.head.pitch;
         var8.rightArm.pitch = var11.rightArm.pitch;
         var8.rightArm.roll = var11.rightArm.roll;
         var8.leftArm.pitch = var11.leftArm.pitch;
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      this.ticks = 0;
      this.blockHitTime = 0;
      this.levelName = null;
      this.levelId = 0;
      this.online = false;
      new HumanoidModel(0.0F);
      this.selected = null;
      this.server = null;
      this.port = 0;
      this.running = false;
      this.debug = "";
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