this.moneyAspect.setDesc(
"<i>The aspect used for how much money a player has"
);
// Register commands
this.outerCmdMCore = new CmdMCore(ConfServer.aliasesOuterMCore);
this.outerCmdMCore.register(this);
this.outerCmdMCoreUsys = new CmdMCoreUsys(ConfServer.aliasesOuterMCoreUsys);
this.outerCmdMCoreUsys.register(this);