player.setXYZ(82698, 148638, -3473);
}
// we store all data from players who are disconnected while in an event in order to restore it in the next login
if(player.atEvent)
{
EventData data = new EventData(player.eventX, player.eventY, player.eventZ, player.eventKarma, player.eventPvpKills, player.eventPkKills, player.eventTitle, player.kills, player.eventSitForced);
L2Event.connectionLossData.put(player.getName(), data);
data = null;
}else{