{
_currentItem.item = new L2Weapon((L2WeaponType) _currentItem.type, _currentItem.set);
}
else if(_currentItem.type instanceof L2EtcItemType)
{
_currentItem.item = new L2EtcItem((L2EtcItemType) _currentItem.type, _currentItem.set);
}
else
throw new Error("Unknown item type " + _currentItem.type);
}