// Add the L2PcInstance to the _statusListener of the new target if it's a L2Character
if(newTarget != null && newTarget instanceof L2Character)
{
((L2Character) newTarget).addStatusListener(this);
TargetSelected my = new TargetSelected(getObjectId(), newTarget.getObjectId(), getX(), getY(), getZ());
broadcastPacket(my);
my = null;
}
// Target the new L2Object (add the target to the L2PcInstance _target, _knownObject and L2PcInstance to _KnownObject of the L2Object)