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qs.exitQuest(true); SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2); sm.addString("Quest aborted."); activeChar.sendPacket(sm); sm = null; QuestList ql = new QuestList(); activeChar.sendPacket(ql); } else { if(Config.DEBUG)
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} EnterGM(activeChar); Quest.playerEnter(activeChar); activeChar.sendPacket(new QuestList()); if (Config.PLAYER_SPAWN_PROTECTION > 0) activeChar.setProtection(true); activeChar.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ());
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} @Override protected void runImpl() { QuestList ql = new QuestList(); sendPacket(ql); }
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if (getStateId().equals("Completed")) _isCompleted = true; else _isCompleted = false; Quest.updateQuestInDb(this); QuestList ql = new QuestList(); getPlayer().sendPacket(ql); return state; }
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set("__compltdStateFlags", String.valueOf(completedStateFlags)); } } // send a packet to the client to inform it of the quest progress (step change) QuestList ql = new QuestList(); getPlayer().sendPacket(ql); ql = null; int questId = getQuest().getQuestIntId();
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} retval = qs; } } sendPacket(new QuestList()); } } } qs = null; }