Package com.l2jfrozen.gameserver.network.serverpackets

Examples of com.l2jfrozen.gameserver.network.serverpackets.PledgeSkillList


      player.sendPacket(cr);
      SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_SKILL_S1_ADDED);
      sm.addSkillName(_id);
      player.sendPacket(sm);

      player.getClan().broadcastToOnlineMembers(new PledgeSkillList(player.getClan()));

      for(L2PcInstance member : player.getClan().getOnlineMembers(""))
      {
        member.sendSkillList();
      }
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      player.sendPacket(sm);
      player.getClan().broadcastToOnlineMembers(sm);
      player.getClan().addNewSkill(skill);
      activeChar.sendMessage("You gave the Clan Skill: " + skillname + " to the clan " + player.getClan().getName() + ".");

      activeChar.getClan().broadcastToOnlineMembers(new PledgeSkillList(activeChar.getClan()));

      for(L2PcInstance member : activeChar.getClan().getOnlineMembers(""))
      {
        member.sendSkillList();
      }
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    if (activeChar.getClanJoinExpiryTime() > System.currentTimeMillis())
      activeChar.sendPacket(new SystemMessage(SystemMessageId.CLAN_MEMBERSHIP_TERMINATED));

    if (activeChar.getClan() != null)
    {
      activeChar.sendPacket(new PledgeSkillList(activeChar.getClan()));

      for (Siege siege : SiegeManager.getInstance().getSieges())
      {
        if (!siege.getIsInProgress())
          continue;
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