// Add player back on waiting list
PartyMatchWaitingList.getInstance().addPlayer(member);
// Send Room list
int _loc = TownManager.getClosestLocation(member);
member.sendPacket(new PartyMatchList(member, 0, _loc, member.getLevel()));
// Clean player's LFP title
member.broadcastUserInfo();
member.sendPacket(new SystemMessage(SystemMessageId.OUSTED_FROM_PARTY_ROOM));