L2BoatInstance boat = BoatManager.getInstance().GetBoat(_id);
if(boat == null)
return;
GetOnVehicle Gon = new GetOnVehicle(activeChar, boat, _x, _y, _z);
activeChar.setInBoatPosition(new Point3D(_x, _y, _z));
activeChar.getPosition().setXYZ(boat.getPosition().getX(), boat.getPosition().getY(), boat.getPosition().getZ());
activeChar.broadcastPacket(Gon);
activeChar.revalidateZone(true);