{
_activeChar.sendPacket(new SpawnItem((L2ItemInstance) object));
}
else if(object instanceof L2DoorInstance)
{
_activeChar.sendPacket(new DoorInfo((L2DoorInstance) object, false));
_activeChar.sendPacket(new DoorStatusUpdate((L2DoorInstance) object));
}
else if(object instanceof L2BoatInstance)
{
if(!_activeChar.isInBoat() && object != _activeChar.getBoat())