return;
}
if (!isAutoAttacking())
{
if (_actor instanceof L2PcInstance && ((L2PcInstance)_actor).getPet() != null)
((L2PcInstance)_actor).getPet().broadcastPacket(new AutoAttackStart(((L2PcInstance)_actor).getPet().getObjectId()));
// Send a Server->Client packet AutoAttackStart to the actor and all L2PcInstance in its _knownPlayers
_actor.broadcastPacket(new AutoAttackStart(_actor.getObjectId()));
setAutoAttacking(true);
}
AttackStanceTaskManager.getInstance().addAttackStanceTask(_actor);
}