event.setMsgSuccessfully(Term.MESSAGE_SET_OWNER.get(todo.String));
break;
// sets the new price of a shop
case SET_PRICE:
event = new ShowCasePriceSetEvent(player, shop, amount);
break;
default:
scs.log(Level.SEVERE, "UNKNOWN TODO.TYPE - PLEASE CONTACT A DEVELOPER", false);
break;