event.setMsgSuccessfully(Term.MESSAGE_SUCCESSFULL_REMOVED_MEMBER.get());
break;
// sets the new owner of a shop
case SET_OWNER:
event = new ShowCaseOwnerSetEvent(player, shop, todo.String);
event.setMsgSuccessfully(Term.MESSAGE_SET_OWNER.get(todo.String));
break;
// sets the new price of a shop
case SET_PRICE: