Package com.jme.scene.shape

Examples of com.jme.scene.shape.Pyramid


        triMesh[2].setModelBound(new BoundingBox());
        subNode[3] = new Node("cylinders");
        triMesh[3] = new Cylinder("cylinder", 10, 10, 2, 3, true);
        triMesh[3].setModelBound(new BoundingBox());
        subNode[4] = new Node("pyramids");
        triMesh[4] = new Pyramid("pyramid", 10, 10);
        triMesh[4].setModelBound(new BoundingBox());

        for (int i = 0; i < subNode.length; i++) {
            node.attachChild(subNode[i]);
           
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Related Classes of com.jme.scene.shape.Pyramid

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