KeyBindingManager.getKeyBindingManager().set( "higher", KeyInput.KEY_Y );
KeyBindingManager.getKeyBindingManager().set( "1", KeyInput.KEY_1 );
KeyBindingManager.getKeyBindingManager().set( "2", KeyInput.KEY_2 );
Text t = new Text( "Text", "Y/H: raise/lower waterheight" );
t.setRenderQueueMode( Renderer.QUEUE_ORTHO );
t.setLightCombineMode( LightState.OFF );
t.setLocalTranslation( new Vector3f( 0, 20, 1 ) );
fpsNode.attachChild( t );
t = new Text( "Text", "E: debug show/hide reflection and refraction textures" );
t.setRenderQueueMode( Renderer.QUEUE_ORTHO );
t.setLightCombineMode( LightState.OFF );
t.setLocalTranslation( new Vector3f( 0, 40, 1 ) );
fpsNode.attachChild( t );
}