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boolean strikeThrough = TextAttribute.STRIKETHROUGH_ON.equals( attributes.get(TextAttribute.STRIKETHROUGH) ); Paint fg = (Paint) attributes.get(TextAttribute.FOREGROUND); Paint bg = (Paint) attributes.get(TextAttribute.BACKGROUND); if ( !hasStandardUnderline && imUnderline == null && fg == null &&
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@Override public void clearRect(int x, int y, int width, int height) { Color c = getColor(); Paint p = getPaint(); setColor(getBackground()); fillRect(x, y, width, height); setColor(c); setPaint(p); if (debugOutput)