Player p = game.getNextPlayer();
bazaarCap.setBazaarTileSelectingPlayer(p);
//game.fireGameEvent().playerActivated(game.getTurnPlayer(), getActivePlayer());
if (isLocalPlayer(p)) {
//call only from one client (from the active one)
getConnection().send(new GetRandSampleMessage(game.getGameId(), "bazaar", getTilePack().size(), game.getAllPlayers().length));
}
}