bridgeLayer = new BridgeLayer(gridPanel);
bridgeLayer.setMeepleLayer(meepleLayer);
gridPanel.addLayer(bridgeLayer);
}
gridPanel.addLayer(new FollowerAreaLayer(gridPanel), false); //70
if (game.hasCapability(DragonCapability.class)) {
gridPanel.addLayer(new DragonAvailableMove(gridPanel), false);