gridPanel.addLayer(new DragonAvailableMove(gridPanel), false);
dragonLayer = new DragonLayer(gridPanel);
gridPanel.addLayer(dragonLayer); //90
}
if (game.hasCapability(FairyCapability.class)) {
fairyLayer = new FairyLayer(gridPanel);
gridPanel.addLayer(fairyLayer); //90
}
if (game.hasCapability(BarnCapability.class)) {
gridPanel.addLayer(new BarnAreaLayer(gridPanel), false);