gridPanel.addLayer(plagueLayer); //45
}
gridPanel.addLayer(meepleLayer); //zindex 50
if (game.hasCapability(BridgeCapability.class)) {
bridgeLayer = new BridgeLayer(gridPanel);
bridgeLayer.setMeepleLayer(meepleLayer);
gridPanel.addLayer(bridgeLayer);
}
gridPanel.addLayer(new FollowerAreaLayer(gridPanel), false); //70