g.fillRect(offx + (ents.getKey().x * blocksizex), offy + (ents.getKey().y * blocksizey), blocksizex, blocksizey);
// g.drawString(Character.toString(tile.c), );
}
for (Map.Entry<String, Entity> ents : levelManager.entities.entrySet()) {
Entity entity = ents.getValue();
g.setColor(Color.BLACK);
g.drawString(Character.toString(entity.symbol), offx + (entity.position.x * blocksizex) + 1, offy + (entity.position.y * blocksizey) + 1);
g.setColor(new Color(entity.colour));
g.drawString(Character.toString(entity.symbol), offx + (entity.position.x * blocksizex), offy + (entity.position.y * blocksizey));
}