Package com.googlecode.jumpnevolve.graphics.effects

Examples of com.googlecode.jumpnevolve.graphics.effects.WaterfallEmitterFactory


    super(world, ShapeFactory.createRectangle(position, dimension),
        Masses.NO_MASS);
    this.maximumVelocity = maximumVelocity;
    this.effect1 = new ParticleEffect(position, new FogEmitterFactory());
    this.effect2 = new ParticleEffect(position,
        new WaterfallEmitterFactory(dimension.y * 2));
  }
 
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    // kommen nun Einstellungen für das Level
    this.simulatedWorld = new SimulatedWorld(this);
   
    // Wasserfalleffekt einfügen
    this.simulatedWorld.add(new ParticleEffect(new Vector2f(97.5f, -1.0f), new FogEmitterFactory()));
    this.simulatedWorld.add(new ParticleEffect(new Vector2f(97.5f, -40.0f), new WaterfallEmitterFactory(36.0f)));
   
    // Unteres Wasser hinzufügen
    this.simulatedWorld.add(new DrawablePollable() {
      private float y = 0.0f;
      private float timeout = 0.0f;
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