List<WorldTileModel> tiles = new ArrayList<WorldTileModel>();
for (int yy = (16 / 2) * -1; yy < (16 / 2); yy++) {
for (int xx = (16 / 2) * -1; xx < (16 / 2); xx++) {
System.out.println("Status > Create World Tile X=" + xx + " Y=" + yy);
tiles.add(new WorldTileModel(1, xx, yy));
}
}
return tiles;
}